Work Resumes


Most dev news is posted directly to my Patreon but I'll update anyone who's following here. You can read the actual post without being a supporter here:  https://www.patreon.com/posts/project-status-27920851

TLDR: We're back on at a slow pace. I everything I had after the last update, and had to decompile my last patreon release just to have a base to work with. Needless to say that set me back a bit, but we're crawling forward.

Biggest challenge right now is that I've been working with C# and not Python so getting back into the Ren'Py groove is a trick - was tempted to shift the project over to Unity but for now I'll continue on in Ren'Py.

Current progress is that I have Issue 2 plotted out and the skeleton coded, just need to flesh in all the copy and mock up some artwork. The goal is still to *eventually* commission art when the Patreon gets to the point where I can afford to pay for it, but as we all know it ain't cheap.  For now, though, I'm focused on what I can handle myself - story and code base.

Distribution plan is still the same: Update goes out first to my patrons, then to the public. I hope to have something to show you guys soon.

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Comments

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Is the other Power Corrupts game abandonware?

No, but it's a trickier case - I'm going to have to rebuild it almost completely. I wasn't as familiar with Ren'Py when I started so I made a lot of fixes that really don't work long-term - I might be better off remaking it in Unity or Godot.

But that's going to have to wait until I have more time to spend making games - I'll come back to it either after I finish Paragon, or when I have more free time.